Rangers already have diminishing trigger chance.
Back then somebody datamined and found script for trigger chance diminish with each trigger counts.
What made trigger ranger OP is double strike rune. When double strike rune triggers, it refresh the chance of triggering to 100% of value. Hence enabling Snow White SDD to trigger endlessly.
I think skill rune nerf is good, since some of them bring unbalance to VF.
I just hope other persistent runes aren't affected, like Vampiric and Miracle.
Just like what airk mentioned earlier, with more content and heroes coming regularly, we need more and more heroes and equipment to build (including runes).
Back then it was sufficient, but as new contents coming, we need a way to farm resources more effectively.
Okay, break week gives us way to farm runes and equipment, and I appreciate lost map very much (Thanks !). And Abyssal gate also gives us 2 free heroes per 3 weeks.
I also appreciate the addition of 1 talent spirit from daily dungeons. Every improvement helps.
But job relics are still hard to get, since there are no way to improve job relic farming. This is also the root of all problems.
When a new hero comes, s/he usually also bring new meta into the game. So we need to keep up with new heroes. Some even become too powerful in PvP that we need to think of strategies to counter her/him (For example : Cassandra Assassin + Rhea Glad).
And so when we complained, you guys replied that there are ways to counter it, with hex or something else. Alright, some of it does make sense. But building heroes are not as easy as making a post.
By making a new hero we have to neglect building our already existing heroes. Which only slow down our progress in other aspect of the game (Raid/PvE). So we need job relic farming improvement !
So my suggestion would be :
a. Add +1 job key per 10 lvl. This would add 7-10 keys overall to the max limit.
b. Improve the chance of getting and the number of job keys obtainable in arena chest, guild chest, academy, academy expedition, and wishing well.
Arena : 1 to 2
Guild : 2 to 3
Academy : 2 to 5 job keys expedition at max lvl.
Wishing well : 2 to 3
c. Reduce job key price in the shop to 10 gems.
This way you can keep players spending their gems but we can get job keys daily with more affordable price.
d. Add a daily job relic quest like the existing talent dungeon. Since you guys love RNG so much...
Monday : 10 random knight/crusader/zealot relic
Tuesday : 10 random warrior/lancer/slayer relic
Wednesday : 10 random thief/rogue/kensei relic
Thursday : 10 random mage/spellbreaker/invoker relic
Friday : 10 random healer/priest/sage relic
Saturday : 10 random archer/hunter/marksman relic
Sunday : 15 random any relic
Btw, i love the 2018 roadmap. Please keep going and don't let us down, XII Braves !