i mean .... my rank is usually 100-70 since the summoner nerf.... and my team comp has been always been point oriented rather than pure brute force...... in my experience with my comp 3tanks 1 stun 1 dps .... with the summoners AI they always do the same thing and most team comps at the top may consist of svens ,aden, talissa , faye ,CK, any trigger archer , ronan(biggest pain in the ass IMO) and some other heroes from time to time like ninja,lucille and kierra ....
i dont really get it ....."It's easy to predict AI. Problem is that you can't find a consistent countermeasure now besides upping everyone's stats to the crazy levels," this is your problem...im not calling you lazy or anything but if you already know how will the AI react on the next turn then you should be able to guess on what would be the best way for you to kill them or win by points .......
"regardless of fighting a whale or not, because when they nerfed summoners they indirectly shifted ALL advantage towards the AI rather than the player. It's not as consistent as it was before, and that's the problem" the nerfs where applied to all of us... how can you say that the power was shifted to the AI.... ugh i just dont get it.....think of the people facing your team arent they having the same issue as you? if everyone is having the same experience as you then thats freaking "FAIR" ...
dont you think you are being unfair to other people who paid or worked hard to set up there team so they can have an advantage in arena? the teams that they make not only get them points but also defy points from enemies facing them...thus making sure that only the strongest or richest will be at the top....
to make it short "its the meta"
if you cant adjust(equipments upgrade , better runes, better stats and etc) just suck it up and wait until it changes and favors your team comp
I think the point you're trying to make is that you don't understand, so I'm wondering why you're even trying to argue here. Everyone else in the thread seems to understand what's happening.
Again, never did I discriminate against whales or other veteran players. Reread my points again, then you may come back to me once you've understood them clearly.
I kind of prefer the new summoner mechanics. There's a semblance of fairness despite the so called advantage shift (don't really feel it)
I still think the issue lies with Talissa's AOE and Sven's CD. Apart from that, Summoners are just... normal.
Sora Ninja? Needs an expensive squad to be fabulous
Sora Sin? Fun and cool but meh
Sven WL? Raid king, lame in PvP
Matilda WD? All hail the goddess of SDD
Matilda SW? Cool beans, freaking hard to make a fantastic SW (Ares or Athena??)
Talissa Ele? Nice damage output, super hard to use
Problems are:
Talissa WL? Brainless hero
Sven Zerk? WTF is that trigger. Honestly, I can accept his damage as there's practically not a single anti-tank in this game except him. But triggering 6 times in arena is just...
So I find that summoners period aren't as bad as people say it is, it's just these 2 heroes that are causing chaos for players who aren't as well geared.
That's pretty much my point. The thing about the advantage shift is that it really did end up indirectly favoring better geared AI groups, unlike before where it was on relatively even terms.
At some point I kind of believe it's more of an underlying flaw of current arena mechanics that's making it really frustrating or just relatively boring. Anyone can be Top 1 or get a high rank just by spamming orbs, win or lose, yet they prioritize arena difficulty by making the AI stronger or more advantageous. They're mixing two different mechanics that belong to two different arena systems, which is ruining the whole thing altogether. It's either they should just stick to their guns and just stick the competitive barrier solely to orb spamming ,or change the arena system entirely to key in competitiveness based on team composition, capability for your own team's AI to fight back against attackers, and so on and so forth. Anyway, at it's current state, it's more like a gem/blood token mine that you just do every 5 hours or something that doesn't really serve a very entertaining purpose for many, especially those like me that aren't really shooting for the top spots.