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reizen
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:17 pm

We're going around in circles. New Players regardless if they're being bombarded by gifts etc. has no visible access to this EVENT. That's all there is to it. 

They cannot finish the Event Quests due to the 21 Trial Quest and they cannot farm at a reasonable rate due to the drop rate to get Kahuna.

The big 'whining' for is that there are others that care about new players. We want New Players to have fun. This is not for our benefit. It is for theirs.
The fact is, new players can choose to continue to do their story quests and get stronger. It is not hard to see this event is tough, even for veteran players. So why insist on nerfing everything so that even players who start today is able to get 100% clearance?
See? Why are the new players whining?
What is an event? An event for players who are bored? An event is for everyone, regardless of new or old. The moment you said that "new players can choose to continue to do their story quests to get stronger", stronger for what?

For another event they cannot do?
For another day to complain why the event is catered for veteran?
For another day of spending time playing adventure mode which are permanent content while the rest are playing exclusive event?
An event is not for everyone. If you keep on trying to waste your energy on failing on the event, you're doing it wrong. If you keep on repeating the same mistakes over and over again, you'll still fail no matter how hard you try. That's why the story missions are there, to level up your units, to give you gems to summons new heroes. Then level up them some more. 
People are just consistently skipping the story missions, just for the event. That's why they fail.
 
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patootsies
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:17 pm

Have you seen how much the daily gifts were buffed for new players? And the new quest guides with tons of bonus items?
Where is this hatred and contempt for New Players coming from? They are HARMLESS. 
They do not bring the plague whenever they fart. They're in no way competing for your attention nor for your place in this world.

They deserve people's guidance and reassurance. They just want to have fun, just as much as you. 
If that's what you want them to have, why do you keep on pushing them on something that's not attainable to them. There's other ways to have fun in the game and event is not the place for them to have fun. It's like children trying to ride bikes. You want them to first ride on empty playground or carpark, not a busy road with full of other fast and dangerous vehicles. They'll have their time on that road but not while their still trying to learn and train.
Experience. The last event was accessible to everybody. Even if u start at the 1st day, 2nd day etc. You have a CHANCE of getting 100% completion, but you forfeit the chance to get Ladder Rankings and the Accessories. 

With your analogy roads are accessible to all. much more than this questBut they are dangerous. But it is accessible. I don't care if they crash and burn while crossing the street, at least they have a shot at crossing it, even if its just their pinky that gets across. At least they have a chance.

Putting this current event to the same analogy is a busy road that has an age requirement, only old people can cross it, while young/new people are absolutely restricted from doing so. See the difference? Prohibition is not the same as difficult.
 
halekuuu
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:20 pm

I feel Legendary is difficult as well, that is why I am farming Heroic.

So you mean I should just whine and complain instead on focusing on what my team can currently do?
So if I were a 6 year old given a 10 year olds school curriculum and forced to get bad grades, and told to suck it up and stay back a few years to complete school, while those kids who had parents who could afford tuition and top tier tutors could progress in life, it would be fine?
Currently, the exam given is for 10 year old.

6 year old can choose not to do, but he still do it, get bad grades, and complain it is too hard.

See the picture?

You don't see the picture. Everyone is 6 years old. The exam is 4 years ahead of what they should reasonably know. Pose this question to anyone on the street they would tell you that school has a serious problem, not the student.

Anyway your response shows me that we should disregard your opinion, it's clearly not the norm, not just for new players but for a beta player as well.
 
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jayle
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:21 pm

The fact is, new players can choose to continue to do their story quests and get stronger. It is not hard to see this event is tough, even for veteran players. So why insist on nerfing everything so that even players who start today is able to get 100% clearance?
See? Why are the new players whining?
What is an event? An event for players who are bored? An event is for everyone, regardless of new or old. The moment you said that "new players can choose to continue to do their story quests to get stronger", stronger for what?

For another event they cannot do?
For another day to complain why the event is catered for veteran?
For another day of spending time playing adventure mode which are permanent content while the rest are playing exclusive event?
An event is not for everyone. If you keep on trying to waste your energy on failing on the event, you're doing it wrong. If you keep on repeating the same mistakes over and over again, you'll still fail no matter how hard you try. That's why the story missions are there, to level up your units, to give you gems to summons new heroes. Then level up them some more. 
People are just consistently skipping the story missions, just for the event. That's why they fail.
Reasoning from different perspective is like punching a thorn mail with your bare hands.

I'm pretty sure the Halloween event that just passed is only catered for zombies and not all the players.
 
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Hanzo
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:21 pm

So if I were a 6 year old given a 10 year olds school curriculum and forced to get bad grades, and told to suck it up and stay back a few years to complete school, while those kids who had parents who could afford tuition and top tier tutors could progress in life, it would be fine?
Currently, the exam given is for 10 year old.

6 year old can choose not to do, but he still do it, get bad grades, and complain it is too hard.

See the picture?

You don't see the picture. Everyone is 6 years old. The exam is 4 years ahead of what they should reasonably know. Pose this question to anyone on the street they would tell you that school has a serious problem, not the student.

Anyway your response shows me that we should disregard your opinion, it's clearly not the norm, not just for new players but for a beta player as well.
Yes making everything easy is the best way to go! 
 
halekuuu
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:23 pm

Currently, the exam given is for 10 year old.

6 year old can choose not to do, but he still do it, get bad grades, and complain it is too hard.

See the picture?

You don't see the picture. Everyone is 6 years old. The exam is 4 years ahead of what they should reasonably know. Pose this question to anyone on the street they would tell you that school has a serious problem, not the student.

Anyway your response shows me that we should disregard your opinion, it's clearly not the norm, not just for new players but for a beta player as well.
Yes making everything easy is the best way to go! 
Yes, simplifying everything people say with a sweeping non-truth is clearly the way to go. We only asked for reasonably obtainable, and suddenly all the beta players are worried that the f2p would catch up in the span of one event. Jesus.
 
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patootsies
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:24 pm

The fact is, new players can choose to continue to do their story quests and get stronger. It is not hard to see this event is tough, even for veteran players. So why insist on nerfing everything so that even players who start today is able to get 100% clearance?
See? Why are the new players whining?
What is an event? An event for players who are bored? An event is for everyone, regardless of new or old. The moment you said that "new players can choose to continue to do their story quests to get stronger", stronger for what?

For another event they cannot do?
For another day to complain why the event is catered for veteran?
For another day of spending time playing adventure mode which are permanent content while the rest are playing exclusive event?
An event is not for everyone. If you keep on trying to waste your energy on failing on the event, you're doing it wrong. If you keep on repeating the same mistakes over and over again, you'll still fail no matter how hard you try. That's why the story missions are there, to level up your units, to give you gems to summons new heroes. Then level up them some more. 
People are just consistently skipping the story missions, just for the event. That's why they fail.
God we are going in circles. The problem is they're not saying if this event is for everybody or not. So we're currently arguing that this event should be accessible when accounting the game's age and the demographic that is has. Exactly as you said, no point in wasting energy. 

The issue is why is there energy wasted? On the last event even if u die you get to have points as long as u kill zombies. There's no waste here, only excess (getting tons of lanterns from rng triggers etc.). Why is it hard for new players of a 3 week old game to be able to participate in this event?

Why is there a segregation from doing story mission and events? Why can't they be done at a person's discretion? Like the previous Event? Why are we going backwards?
 
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reizen
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:42 pm


See? Why are the new players whining?
What is an event? An event for players who are bored? An event is for everyone, regardless of new or old. The moment you said that "new players can choose to continue to do their story quests to get stronger", stronger for what?

For another event they cannot do?
For another day to complain why the event is catered for veteran?
For another day of spending time playing adventure mode which are permanent content while the rest are playing exclusive event?
An event is not for everyone. If you keep on trying to waste your energy on failing on the event, you're doing it wrong. If you keep on repeating the same mistakes over and over again, you'll still fail no matter how hard you try. That's why the story missions are there, to level up your units, to give you gems to summons new heroes. Then level up them some more. 
People are just consistently skipping the story missions, just for the event. That's why they fail.
God we are going in circles. The problem is they're not saying if this event is for everybody or not. So we're currently arguing that this event should be accessible when accounting the game's age and the demographic that is has. Exactly as you said, no point in wasting energy. 

The issue is why is there energy wasted? On the last event even if u die you get to have points as long as u kill zombies. There's no waste here, only excess (getting tons of lanterns from rng triggers etc.). Why is it hard for new players of a 3 week old game to be able to participate in this event?

Why is there a segregation from doing story mission and events? Why can't they be done at a person's discretion? Like the previous Event? Why are we going backwards?
Why is it hard for new players of a 3 week old game to be able to participate in this event? - Because they focused on the previous event that contributed very little to their progression.

Why is there a segregation from doing story mission and events? - Because that's how the game was designed(or reckon it was designed). The story gives you a consistent source of resources to make you progress, Gems for summons, XP for units, Equipment for units, XP for your player level. That's why I think the devs made a bad move by making the previous event accessible to everyone. The new players wasn't able to progress a significant amount for the past 2 weeks and now they're caught off guard by a more difficult one.
 
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Hanzo
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:44 pm

You guys claim the event has nothing for the new players.

Is the 30% chest really that hard? 
 
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ArcaneHunter
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Re: F2P is officially dead.

Tue Nov 22, 2016 6:45 pm

Uhhhh... The 30%, 60%, and 100% achievement rewards along with Normal, Heroic, and Legendary difficulties are there to accommodate ALL players. As for getting 100%, or even just clearing Legendary difficulty(which is not really aimed for casual players *casual, not new, because new players can get it by grinding for a week and returning with better units*) proves difficult without Seraphina or a decent squad, (because even a decent squad can have its problems without Seraphina.)

I do agree that 100,000 HP and a painful self-destructive skill of the chests are a pain WITHOUT Seraphina, but then, if you're lucky enough that you have a friendlist full of Seraphina, you can almost clear all trials of the event, except the 15 turns one (Trial 3 of the last branch seems to be bugged as you can get the star even with a unit dying.)
That's where the CBT players and P2P players come to the rescue by using a Seraphina as a friend unit.

It's not really about having a wall, when other players can help you, but deny the help because you want to do it on your own and, in the end, ask for the "best job for this character?" from the CBT players you hate so much.
VF is a StrategyRPG, not an "buff up all units and leave it on auto" game, take that into mind.
If you really want to clear it, ask for help, not ask for "pls nerf."

My thoughts are all over the place, so I'm sorry if this post is like this.