The ideal progression to getting a stronger squad for future content, one of them lies in getting those heroes like "Dragoon Vincent" or "Grand Ranger Cybella" for end game content because we have people to thank for introducing terms like "without x unit you won't be able to pass this legendary x-x". So it's obvious where the gems are heading to - everyone who is aimming for a certain milestone like clearing legendary would probably have this mindset that without these particular "x" units, they don't have to even bother about reaching there.
Another thing the new players have to be under the mercy of RNGsus.
Not everyone has the luck and gem to spare to keep pulling heroes much less any event hero like seraphina.
As a new player, there's are certain restrictions place on them like their handicap to their cap energies and their heroes growth.
Saying they can compete on a fair even ground as any player is not possible at all, that's why it is never the case to say that the treatment given to all the players are the same.
To say that an event is not cater for every player, how is that possible? If they introduce an event that a certain party can't participate nor gain any benefit or rewards, then the game itself is creating a segregation and discrimination in a sense of favoring one group of players.
An event always have objectives to fulfill to meet the users' requirement. It's not easy to identify these requirements because users are a general term, if we break down user into "New Players, Veteran Players" or "Casual Players and Paying Players" or "PvE players and PvP players". Each classifications or groups have their own requirements to meet.
However, even after breaking down the users group, there will always be similarities found in some or all the groups. For example, PvP players and Veteran players would look forward to having more arena heroes, Casual and New Players will look forward to more content to explore and things like that. For the current circus event, the one reward everyone is eyeing for which cause this discussion to be debated is the hero, Kahuna.
Is he exclusive or not? I can tell you that no, he's not exclusive. He's an event hero which means, this is an event FOR you to 100% get him. I'll simplify the sentence for you directly if you don't understand the meaning behind it:
This event has a 100% chance to obtain Kahuna if you follow the conditions lay out for you. In the future summoning pool, your chance to obtain Kahuna will be the same as other heroes.
This 100% is not an illusion and it is true. You can get this hero 100% if you have the unrefined gems, if you have completed the 100% achievement. But the question is, how many % of the total playerbase are able to fulfill these conditions laid out to get this hero?
How do I know he's not event exclusive? The evident is "Event Heroes" not "Event Exclusive Heroes". If the hero turns out to be exclusive, this very evident is enough to send the developers back to their graves which they will never hope to do so. In the past, if you have not followed the discussion for Phantom Knight and Lulu, the developers once have a headache delivering a message across to beta and normal players and they have mentioned that they will state clearly if it is exclusive for beta or not. Here I extract an evident from the forum post:
- Event Heroes, Kahuna is obtainable in 100% Milestone and Bazaar by exchanging "Unrefined Gems"
So if you go to this page :
viewtopic.php?f=3&t=1187
Try searching for the word or term "Exclusive". I can tell you the result will give you a "O".
Now, if you want an example of what is "Exclusive", go to this website:
http://sgcafe.com/2016/08/valiant-force ... -now-open/
and see for yourself how big the word "Exclusive" is printed on the image.
I can safely tell you that this event, is indeed catered for everyone. But the objective of this event is to provide activities for the players and at the same time, introduce 2 new characters and their stories. This is something I really like about Valiant Force is their event characters are not just created out of thin air with a background setting. The exclusive used in the event is to be able to experience the folklore of the story behind Seraphina and Kahuna.
For me, I can safely say that I've missed Lulu's exclusiveness I can never experience the dungeon unless they reintroduce her story dungeon. But getting Lulu is possible if they add her into the pool.
So why are people getting all angry and sad is because having an event to get this character seem too good to miss. Who can say he or she will be guarantee a Kahuna in the future pull? I played Summoners War for more than 3 years, I haven't even gotten 1 rakshasa. To top it off, she's a 4 star and note even a 5 star natural. By presenting the players a 100% chance to get a hero, this is where they are coming from: They are unable to settle for a chance to get Kahuna in the future VS a guarantee chance to get a Kahuna in this event.
Shinobi's Edit: I want to conclude this message with my own opinion on the current event. Yes, it is vexxing even for me because I didn't get King Melos nor the bailer or jailer or whatever zombie that is. But end of the day, I have to say is the game I'm playing is fun and that's all to it. I play game for fun, leisure and to know people from all over. There are some things in lives that are not within our reach and we have to admit it that we just couldn't get it once we missed the presented opportunity. The same goes for a N-Gage, a nokia gameboy like phone. Just because some people aren't born in that era and didn't get to see that phone doesn't mean they will never get to have a phone to play games. Technologies get better, so does the games. We, the players have the duty to move on to view things better in the future and not compare things of the past that we have missed. If we keep looking back, we will never be able to walk forward without falling. So why give yourself a hard life when you can choose to forgo that 1 thing that hinder your endless future?