Hi guys,
With the Guild Raid Beta 2.0 has been released yesterday. It seems there are lot of improvement has been applied as well.
So I heard from my guild member that there is some sort of trick that we can create higher damage by using SDD squad and "retreat" every time to get better damages. The thing is the more we did the “retreat and retry” process, we get more frustrated because of the tiring process.
I open poll for everyone, sending our suggestion to the DEV on how to shorten the long session without have to repeat this trial-and-error process.
1. Remove "Retreat" Button (but this will also remove our freedom to retry different squads)
2. Charge with small energy consumption (ex. -2 or -3 energy)
3. Retreat will debuff -5% of stats per retry but not consuming any energy
4. Reduce Raid Keys to 2 but the Boss's HP also reduce 1/3 of total HP
I know these poll above sounds like a penalty to everyone, but I just hope that these will shorten the tiring long session time. If you have any other good suggestion, please reply below instead of rant or complaining.