I safely made all max lb legacy insignia but i also hate what the devs did. Some of us believes the devs intentionally created this situation to sell Vincent transmute bundles or job key bundles.
I'm no expert in coding field so i dont understand why they cannot adjust all existing insignias to have the same stats with the intended ones after patch. It would be better for everyone instead of choosing to make existing ones limited items and created burden to whole players base.
I'm guessing this is because of the Sven nerf backlash. Many players have already made Vincent/Zedd insignias, and some may have even spent money to get valianite (3* hero selectors) and bought the Vincent/Zedd Transmute packs. This means they are hesitant to nerf something that players have already invested money/time in, and would rather nerf the future insignias only. If you nerfed all insignias, both old and new, it can be viewed as a bait and switch - wait for people to buy the Transmute Packs, then nerf it after that, it would create a whole different set of complaints as well.
Consider that they compensated players that bought the nerfed Valiant Weapon Skins, this reasoning seems even more likely. Many players may have bought the weapon skins precisely because the 2H ones gave double stats. That's (probably) why the compensation was given out to people who bought the skins, because if they didn't, it would be a bait-and-switch as well.
P.S. When the game was young, many players suggested they stopped making equipped items remain in inventory (coz it doesnt make sense how something equipped still remain in inventory). We have come so far till this illogical thing become norm. Far too late to fix it coz fixing it in a logical way will free up many spaces for players and the devs will not be able to make money from inventory expansion bundle in ages.
Ok this one can be explained like this, if you make equipped items not take up bag space, you see those 300 units you have, all those extra 3* and 4* units in your hero inventory? All of them can equip gear too, a player won't need more than 100 bag slots if equipped gear doesn't take up space. A player would just expand his hero slot, and for each hero slot expanded, that is the equivalent of 6 or 7 inventory slots (since each hero has 7 equipment slots). The suggestion is even more illogical.
Your explanation regarding inventory makes sense. I didnt realize before you explained that VF is not designed to be single role playing character or limited number of parties in game where all equipped stuff can be limited. I think if they tried to alter the design so that only units on 6 squads (formerly 4) can equip gears without wasting space, it should still be doable. But we have come so far to alter the design now so I think we will have to live with this design.
Regarding your guess about their action taken against vincent insignia, I will be disappointed if the devs view it in such a way because they will again fail to take care of majority players base. Since the insignia was introduced to the game, errors on stats have been usual '
known issue' announcements in our mailboxes. I cant remember exactly if those changes were the increase or decrease of insignia stats. If those are also the decrease of stats, I will be questioning their intentions even more why those changes have been done without following vincent legacy insignia method. Nevertheless, i think when p2p buys stuff in game, they buy because they want the boost and strength
not to get specific number of stats. if the stats is decreased due to balance issue, i doubt those p2p will complain unless they greatly devalue it like what happened to the nerf of Bsk Sven. Or may be it's just me coz i never really bother the total boost each insignia gives as i only care for the type of stats the insignias boost.
All in all, to care about small percentage of players who bought vincent transmute or quickly spent to max vincent insignias while ignoring the large percentage of players base who will be forced to buy bundles or live with half-use insignia (after investing so many resources) would be a very bad move and a failure in term of customer service for sure. Because the investment of resources that p2p used to max vincent insignia (despite getting stats nerfed) is not a waste but the investment of resources that f2p used on vincent insignia is wasted heavier and even in the larger scale coz ppl are aiming for max lv insignia at the end.