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Sonny6166
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Re: Can the devs NOT do d*ck move?

Sun Dec 17, 2017 12:11 pm

But don't you think such mistake shouldn't even exist?

although this is not the first time they've had this kind of error going on.... which also make me wonder is this mistake ON PURPOSE?

to generate more income while people rushing for stronger insignia? Think about it? and why would they only give 1 week time instead of 2 weeks time to transmute the *LEGACY* insignia.
 
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Sonny6166
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Re: Can the devs NOT do d*ck move?

Sun Dec 17, 2017 12:16 pm

I safely made all max lb legacy insignia but i also hate what the devs did. Some of us believes the devs intentionally created this situation to sell Vincent transmute bundles or job key bundles.

I'm no expert in coding field so i dont understand why they cannot adjust all existing insignias to have the same stats with the intended ones after patch. It would be better for everyone instead of choosing to make existing ones limited items and created burden to whole players base.
I'm guessing this is because of the Sven nerf backlash. Many players have already made Vincent/Zedd insignias, and some may have even spent money to get valianite (3* hero selectors) and bought the Vincent/Zedd Transmute packs. This means they are hesitant to nerf something that players have already invested money/time in, and would rather nerf the future insignias only. If you nerfed all insignias, both old and new, it can be viewed as a bait and switch - wait for people to buy the Transmute Packs, then nerf it after that, it would create a whole different set of complaints as well.

Consider that they compensated players that bought the nerfed Valiant Weapon Skins, this reasoning seems even more likely. Many players may have bought the weapon skins precisely because the 2H ones gave double stats. That's (probably) why the compensation was given out to people who bought the skins, because if they didn't, it would be a bait-and-switch as well.
P.S. When the game was young, many players suggested they stopped making equipped items remain in inventory (coz it doesnt make sense how something equipped still remain in inventory). We have come so far till this illogical thing become norm. Far too late to fix it coz fixing it in a logical way will free up many spaces for players and the devs will not be able to make money from inventory expansion bundle in ages.
Ok this one can be explained like this, if you make equipped items not take up bag space, you see those 300 units you have, all those extra 3* and 4* units in your hero inventory? All of them can equip gear too, a player won't need more than 100 bag slots if equipped gear doesn't take up space. A player would just expand his hero slot, and for each hero slot expanded, that is the equivalent of 6 or 7 inventory slots (since each hero has 7 equipment slots). The suggestion is even more illogical.
Even if they did compensate... is still a bait-and-switch because ppl had already made transactions and the compensation was in-game currencies and another skin...
 
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Xinhuan
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Re: Can the devs NOT do d*ck move?

Sun Dec 17, 2017 4:02 pm

Even if they did compensate... is still a bait-and-switch because ppl had already made transactions and the compensation was in-game currencies and another skin...
Well if both options are going to be considered bait-and-switch, then clearly they chose the one that pissed off less paying customers...

I don't think ChaosLord92's comments are wrong, the move definitely pissed off more F2P players as a consequence, and widened the gap between F2P and paying players.

You are correct too, that these mistakes shouldn't be happening either, they should have had someone (or even multiple people) double check all the data. And I definitely agree that they should have given 2 weeks time instead of 1 week.
 
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Cassiel
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Re: Can the devs NOT do d*ck move?

Mon Dec 18, 2017 1:11 am

I safely made all max lb legacy insignia but i also hate what the devs did. Some of us believes the devs intentionally created this situation to sell Vincent transmute bundles or job key bundles.

I'm no expert in coding field so i dont understand why they cannot adjust all existing insignias to have the same stats with the intended ones after patch. It would be better for everyone instead of choosing to make existing ones limited items and created burden to whole players base.
I'm guessing this is because of the Sven nerf backlash. Many players have already made Vincent/Zedd insignias, and some may have even spent money to get valianite (3* hero selectors) and bought the Vincent/Zedd Transmute packs. This means they are hesitant to nerf something that players have already invested money/time in, and would rather nerf the future insignias only. If you nerfed all insignias, both old and new, it can be viewed as a bait and switch - wait for people to buy the Transmute Packs, then nerf it after that, it would create a whole different set of complaints as well.

Consider that they compensated players that bought the nerfed Valiant Weapon Skins, this reasoning seems even more likely. Many players may have bought the weapon skins precisely because the 2H ones gave double stats. That's (probably) why the compensation was given out to people who bought the skins, because if they didn't, it would be a bait-and-switch as well.
P.S. When the game was young, many players suggested they stopped making equipped items remain in inventory (coz it doesnt make sense how something equipped still remain in inventory). We have come so far till this illogical thing become norm. Far too late to fix it coz fixing it in a logical way will free up many spaces for players and the devs will not be able to make money from inventory expansion bundle in ages.
Ok this one can be explained like this, if you make equipped items not take up bag space, you see those 300 units you have, all those extra 3* and 4* units in your hero inventory? All of them can equip gear too, a player won't need more than 100 bag slots if equipped gear doesn't take up space. A player would just expand his hero slot, and for each hero slot expanded, that is the equivalent of 6 or 7 inventory slots (since each hero has 7 equipment slots). The suggestion is even more illogical.
Your explanation regarding inventory makes sense. I didnt realize before you explained that VF is not designed to be single role playing character or limited number of parties in game where all equipped stuff can be limited. I think if they tried to alter the design so that only units on 6 squads (formerly 4) can equip gears without wasting space, it should still be doable. But we have come so far to alter the design now so I think we will have to live with this design.

Regarding your guess about their action taken against vincent insignia, I will be disappointed if the devs view it in such a way because they will again fail to take care of majority players base. Since the insignia was introduced to the game, errors on stats have been usual 'known issue' announcements in our mailboxes. I cant remember exactly if those changes were the increase or decrease of insignia stats. If those are also the decrease of stats, I will be questioning their intentions even more why those changes have been done without following vincent legacy insignia method. Nevertheless, i think when p2p buys stuff in game, they buy because they want the boost and strength not to get specific number of stats. if the stats is decreased due to balance issue, i doubt those p2p will complain unless they greatly devalue it like what happened to the nerf of Bsk Sven. Or may be it's just me coz i never really bother the total boost each insignia gives as i only care for the type of stats the insignias boost.

All in all, to care about small percentage of players who bought vincent transmute or quickly spent to max vincent insignias while ignoring the large percentage of players base who will be forced to buy bundles or live with half-use insignia (after investing so many resources) would be a very bad move and a failure in term of customer service for sure. Because the investment of resources that p2p used to max vincent insignia (despite getting stats nerfed) is not a waste but the investment of resources that f2p used on vincent insignia is wasted heavier and even in the larger scale coz ppl are aiming for max lv insignia at the end. 
 
Chaoslord92
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Re: Can the devs NOT do d*ck move?

Tue Dec 19, 2017 7:40 am

Well I am still fuming over how the devs treated the majority of the player base with regards of the valiant weapon skin

They decided to "sheath fix" which is like a nerf to 2h skin. A skin bug that affects majority of players without telling anyone. I did not see any announcement about the fix.

They only decided to compensate the players who bought the skin, and not the majority of the players who also have the skin cause they felt they wanted please P2win players more.
If not for a friend who bought the skin, I would not even be aware that the devs are discriminating the other players again.

I am fine with their reasoning if the skin is something that is not a selector so you had no choice in choosing 1h or 2h even in the beginning.

I am not fine with how they claim P2win needs to be compensated because they might have bought the skin and selected 2h because of the bug and ignore the possibility that the rest of the player base who obtained the exact same skin and subjected to the exact same decrease in power may have selected a 2h skin because of the same bug.

One explanation I obtained from VF was its like an F&B outlet where you try out their chicken and realized its not chicken.
You cant expect them to compensate you chicken compared to those who actually bought the food?
There is so many things wrong with the analogy, It made me even more angry.
Seriously you try that in south east asia, and give your explanation if the food was not really chicken but could have pork.
I would be impress if your outlet has not been burn down.
Based on your logic, if you never pay for the food , And you’re given something like dead human meat, told to me as chicken ,it’s fine right cuz you never pay for it.
But disregarding the awful analogy.
WAS THERE ANY SIGN IT WAS A TRIAL SKIN? 
Was there any point that suggest that skin obtained from event can be treated different compared to one bought from cash?
Why compensate only a selected few when the whole player base might be affected by it permanently?
 
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Bansky
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Re: Can the devs NOT do d*ck move?

Tue Dec 19, 2017 3:17 pm

Even if they did compensate... is still a bait-and-switch because ppl had already made transactions and the compensation was in-game currencies and another skin...
Well if both options are going to be considered bait-and-switch, then clearly they chose the one that pissed off less paying customers...

I don't think ChaosLord92's comments are wrong, the move definitely pissed off more F2P players as a consequence, and widened the gap between F2P and paying players.

You are correct too, that these mistakes shouldn't be happening either, they should have had someone (or even multiple people) double check all the data. And I definitely agree that they should have given 2 weeks time instead of 1 week.
I believe there is still a solution for this issue.  The devs should instead reinstate non-MLB insignia as regular ones and still allow it to have the capability for MLB.  I believe no one will be offended if the devs will follow this measure.  The people who did spend will have their legacy insignias, but those who were not able to meet the deadline should not be left with junk non-MLB insignia.
If they will just ignore it, it would truly show a lack of respect for F2P to mid spenders from the VF team.  It seems to me this new strategy is they now want to punish players for refusing to spend.  It is no longer enough just reward the spenders heavily.  They are trying to force players to spend.  This is the kind of attitude from devs recently that has driven a lot of players to quit the game.  This is really not healthy for the game long term.
 
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whodahackii
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Re: Can the devs NOT do d*ck move?

Tue Dec 19, 2017 6:52 pm

Well I am still fuming over how the devs treated the majority of the player base with regards of the valiant weapon skin

They decided to "sheath fix" which is like a nerf to 2h skin. A skin bug that affects majority of players without telling anyone. I did not see any announcement about the fix.

They only decided to compensate the players who bought the skin, and not the majority of the players who also have the skin cause they felt they wanted please P2win players more.
If not for a friend who bought the skin, I would not even be aware that the devs are discriminating the other players again.

I am fine with their reasoning if the skin is something that is not a selector so you had no choice in choosing 1h or 2h even in the beginning.

I am not fine with how they claim P2win needs to be compensated because they might have bought the skin and selected 2h because of the bug and ignore the possibility that the rest of the player base who obtained the exact same skin and subjected to the exact same decrease in power may have selected a 2h skin because of the same bug.

One explanation I obtained from VF was its like an F&B outlet where you try out their chicken and realized its not chicken.
You cant expect them to compensate you chicken compared to those who actually bought the food?
There is so many things wrong with the analogy, It made me even more angry.
Seriously you try that in south east asia, and give your explanation if the food was not really chicken but could have pork.
I would be impress if your outlet has not been burn down.
Based on your logic, if you never pay for the food , And you’re given something like dead human meat, told to me as chicken ,it’s fine right cuz you never pay for it.
But disregarding the awful analogy.
WAS THERE ANY SIGN IT WAS A TRIAL SKIN? 
Was there any point that suggest that skin obtained from event can be treated different compared to one bought from cash?
Why compensate only a selected few when the whole player base might be affected by it permanently?
This is totally different level with the Insignia fix (which i'm overly raged on it,. and voiced my view)
But the 2H skin compensation you stated above. Dude, Insignia is availbe to everyone on day 1 since the introduction. but the Valiant skin is buyable only WITH CASH (as it is a cash bundle, not Gem/Valianite).
They only compenstate which THEY SHOULD, to the one who paid real money for 'nerfed' item. It's a right thing to do.
 
Chaoslord92
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Re: Can the devs NOT do d*ck move?

Tue Dec 19, 2017 9:19 pm

Hmmm, I am also feel that the insignia decision to make legacy insignia cannot be LB by new insignia completely unfair to newer players.
The Dev has now committed themselves to this horrible move since "it will be unfair to player who spent money to MLB the insignia before the change".
I personally feel that they should just allow new insignia to LB legacy ones. And like the way they love the most, compensate only those people who spend money again.

With regards to Valiant weapon skin
I wish to make it clear that its not only buyable with cash. Everyone has the same skin who played VF during the anniversary and exchanged for it also has a single copy of skin. They may have made the decision of which skin to pick due to this bug.
I am not saying the people who spend cash should not get a compensation.
I am saying that the players which gotten the skin from the event bazaar should also be compensated.
The main concern I am trying to raise is how they disregard the rest of the player base who now have a compromised same copy of a skin which made a decision on a flawed "trial"
Like I said before, if the skin was not given as a selector, meaning they just give you this skin and you are not able to make a decision based on Deceptive stats boost of the skin, I would also be inclined that there is no need for the skin from event bazaar to be compensated.

Right now, there are people who selected their skin choice based on false performance of 2h skin from both F2p and P2W players. VF only decided to compensate those P2W players.
This is what I truly find as a d*ick move. 
 
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Cassiel
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Re: Can the devs NOT do d*ck move?

Tue Dec 19, 2017 11:32 pm

To my surprise, i didnt dig in the forum for details for a long time. Came here to provide feedback on the devs' decision regarding legacy insignia and jumped into this thread. It seems there are many threads regarding this issue. The forum moderator should group the same topic together so comments wont scattered. I know it will burn forum moderator to reply this heated topic that is not caused by moderator's decisions (but the devs' decision). Still pls organize and pass on these feedbacks.

We will never know for sure if the decision regarding legacy insignia is intentional but many circumstantial facts/actions lead many of us (if not most) to believe the same. Online business is to expand users base. The more users, the more chance ppl will spend even for little thus generating more revenues. Its not like we dont understand that u have to do business and try to please paying customers. But pleasing paying customers in an unreasonable way that go out of bound and hurt f2p customers will not be a healthy action for your business in a long run for sure (this is based on the fact that we cannot say for sure u did it unreasonably). If u keep losing players base, p2p customers will walk away too as it will show the sign of abandonment.

Intentional or mistake, unethical or ethical, u know it well in your heart. Pls choose to do business with care from now.

P.S. Im a p2p but i still dont like what u did.
 
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Reichan
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Re: Can the devs NOT do d*ck move?

Tue Dec 19, 2017 11:56 pm

If we are talking about how legacy is basically dev's way to "pity" those who already invested their resources that even includes real money, then this game basically really swayed out too hard for F2Ps. We just had this weapon skin issue and only those who bought it with cash gets compensation (I got one tho) and pretty sure that pissed people who didn't buy and only get one from anniversary bazaar.

I always thought this game has been F2P friendly if you compare it to other hardcore mobages, but with upcoming stuffs that only favors P2Ps, I don't think I want to continue spending or playing. The devs has been going too far for the game. Not only the game account can't be sold for high price, but they keep baiting people to buy bundles (just because you can't find much use of your saved crystals) or "enjoy your monotone gaming experience". Plus with the legacy stuffs, I can't really trust them to "care" about people who decided to stop spending.

i don't mind them trying to make some money, but I don't think it's a good idea to "force" people to pay just to enjoy new stuffs.