Pat437
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Re: [Forum Event] Win 100 gems by suggesting new skills!

Thu Dec 15, 2016 2:38 pm

1. Your Player ID :  qd36v6


2. Playable Job (Ranger Type Class) : Beast Master

3a. Suggested active skill Name: Call of the Wild

3b. Suggested active skill Effects: 
Summons a random 3 or 4 star Monster into the battlefield with stats that scales according to the actual Monster AND the level of the Beast Master. Summoned Monster will attack the targeted enemy and return to the side of the Beast Master. Summoned Monster will also have it's usual active skill remaining CD reduced to one upon entering the battle (such that it can use it's active skill on the next player's turn. The active skill CD of the Summoned Monster will revert to the normal CD after the Summoned Monster used it's skill for the first time) Only 1 Summoned Monster is allowed per Beast Master at any time. This is to prevent the possibility of having one Beast Master having the ability to summon many monsters into the battlefield over a prolonged period of time. 

3c. Explanation / Scenario: A level 30 Beast Master uses his skill "Call of the Wild" and randomly summoned a 3stars Earth Elemental (for example). The Earth Elemental will have the stats of a level 30 non-limit broken Earth Elemental (If we use the stats of a limit broken level 30 Earth Elemental, i believe it's stats will be much higher, hence for balance sake, we should use a non-limit broken Earth Elemental) The summoned Earth Elemental will attack the targeted enemy on the turn it is summoned and return to the side/front/back of the Beast Master. The next player turn, the Earth Elemental's Active Skill (Seismic Blast) is available for use (maybe at a reduced multiplier if it's too OP?) and if the Earth Elemental uses it's Seismic Blast Skill, the CD of the skill will go back to 5 turns (the original CD) before it can be used again.

4a. Suggested passive skill/ aura Name: Assist Me!

4b. Suggested passive skill/ aura Effects: 
When Hero attacks, there is a 50% chance to:
- Trigger other Monsters in Aura to attack with 80% of their Atk/Mag whichever is higher
- Heals other Monsters in Aura for 10% of this Hero's HP

5. Reasoning: This could hopefully make some of those Monsters viable team mates and hopefully more than 1 unit will have this Job to allow interesting combinations. The percentages could be adjusted for balance, and the active skill could even give a small boost to the summoned monster's HP if they are too fragile. Hopefully the current game system doesn't have limitation on the number of controllable units otherwise it might prove hard to implement this.



2. Playable Job (Ranger Type Class) : Bounty Hunter

3a. Suggested active skill Name: Multi-Shot

3b. Suggested active skill Effects: 
Attacks the target and 2 random enemy by 150% of this hero's Atk with a 50% chance to knockback each enemy (chance to knockback each of the 3 targets are independent of each other)

4a. Suggested passive skill/ aura Name: Cover Fire

4b. Suggested passive skill/ aura Effects: 
When others in Aura attacks, there is a 50% chance to:
- Trigger this hero to attack target and 2 other random enemies with 70% of their Atk 



2. Playable Job (Ranger Type Class) : Marksman

3a. Suggested active skill Name: Volley

3b. Suggested active skill Effects: 
Attacks the target and enemy beside it by 110% of this hero's Atk with a 50% chance to stun each enemy for 2 turns (chance to stun each of the 5 targets are independent of each other)
Attack area is a cross to the selected target.

4a. Suggested passive skill/ aura Name: Marksman Aura

4b. Suggested passive skill/ aura Effects: 
When others in Aura lands a critical hit, there is a 80% chance to:
- Increase Atk of everyone in aura by 20% of this hero's Atk
- Increase Crit of everyone in aura for 20% of this hero's Crit

5. Reasoning: Both the previous 2 suggestions would hopefully give some AoE love to the Ranger class who i feel is badly in need of one.
 
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ScherBR
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Re: [Forum Event] Win 100 gems by suggesting new skills!

Mon Dec 19, 2016 3:56 am

Last Minute application:

Player ID: 2zdxnd
IGN: ScherBR

Hero 1:
Job: Shadow (Ninja)
Active Skill: CD 5 - Shadow Assault - Swap position with target, cast Stealth for 1 turn and grants Double Strike for 2 turns
Aura: Lone Wolf - Raises ATK by 25% if there is no one in aura.

Job: Shadow (Assassin)
Active Skill: CD 6 - Dead Target - 140 % Damage based on ATK for 2 turns, raises ATK by 30% of own ATK
Aura: 30% Chance to raise 40% ATK of any heroes in aura based on this hero ATK for 1 turn

Hero 2
Job: Hunter (Grand Ranger)
Active Skill: CD 7 - Grand Star - 140% ATK based on CRIT to Area of Enemies (+), casts stun for 1 turn.
Aura: 50% chance to everyone in aura to deal 75% of ATK as Poison damage for 1 turn.

Job: Hunter (Royal Huntsman)
Active Skill: CD 5 - Fear the Living - Reduce 20% of All enemies and stops movements for 2 turns.
Aura: Everyone in Aura have 50% chance to lower 30% of Enemies DEF enemies when attacking.

Hero 3 (Geisha theme)
Job: Shadow (Magebane)
Active Skill: CD 7 - Cherry Blossom - 160% of damage based on CRIT to area of enemies (+) and Heal Allies for 60% of hero MAG.
Aura: Allies in Aura have 75% chance to heal for 30% of damage when attacking.

Job: Shadow (Samurai)
Active Skill: CD 6 - Charm Explosion - 120% of damage based on CRIT with charm effect to area of enemies (+).
Aura: Everyone in Aura have 40% chance to Inflict Charm when attacking.

Hero 4
Job: Healer (Archbishop)
Active Skill: CD 7 - Empowering Gift - Heals everyone for 80% of Hero MAG and Raises all Status (CRIT, ATK, DEF and MAG) of everyone by 10% of Hero MAG for 2 turns.
Aura: Raises 8% of Hero MAG for each ally in aura.

Job: Healer (Inquisitor)
Active Skill: CD 4 - Call of the Heavens - Heals everyone for 60% of Hero MAG and Clears All Status effects.
Aura: Raises 20% of DEF based on Hero MAG for each ally in aura.

Hero 5
Job: Guardian (Paladin)
Active Skill: CD 5 - Shield Wall - Taunts one enemy raises everyone DEF by 20% of Hero DEF and returns 50% of all damage for 2 turns.
Aura: Everyone in Aura have 30% chance to Inflict Stun when attacking.

Job: Guardian (Holly Defender)
Active Skill: CD 6 - Kratos Rising - Taunts all enemies and creates energy shield for 2 turn reducing all damage for 2 turns.
Aura: 75% Chance to raise everyone DEF by 25% of Hero DEF when Attacked.

Hero 6
Job: Champion (Gladiator)
Active Skill: CD 6 - Strength of the Champion - Attack enemies in area (line) for 120% of hero ATK and lower DEF for 30% for 2 turn
Aura: Raises DEF and ATK of everyone by 10% of Hero ATK

Job: Champion (Dragoon)
Active Skill: CD 6 - Dragoon's Cry - Jumps on a empty tile dealing damage to surrounding enemies in Area (+) for 140% of hero ATK and lower DEF for 30% for 2 turn
Aura: Everyone in Aura have 30% chance to knock back enemies when attacking.

Hero 7
Job: Hunter (Grand Ranger)
Active Skill: CD 6 - Grand Strike - Shoots one Strong Arrow on a column enemies that grants high damage to first target. (150% ATK on first target, 100% ATK to other targets)
Aura:  Everyone in Aura have 30% chance to Root enemies when attacking

Job: Hunter (Royal Huntsman)
Active Skill: CD 5 - Shadow Force - Grants Stealth for one Ally and raises ATK for 25% of Hero ATK for 2 turns
Aura: 75% Chance to Raise CRIT everyone in Aura by 20% of Hero ATK when attacking.

Hero 8
Job: Hunter (Gunslinger)
Active Skill: CD 5 - Double Force - Grants Double Strike for 1 turns
Aura: 30% chance to grants Double Strike buff for everyone in aura for 2 turns when Attacking.

Job: Hunter (Sharpshooter)
Active Skill: CD 5 - Full Power - Raises own ATK and CRIT by 20% of Hero ATK for 2 turns
Aura: Raises everyone in aura ATK by 20% of Hero Attack.

Other Suggestions:

Job: Shadow (Assassin)
Active Skill: CD 6 - Fear Effect - 120% of damage based on CRIT for 3 turns and reduce DEF and MAG by 30% to one enemy.
Aura: 85% chance to Inflicts 80% of ATK as poison damage for 2 turns when hero lands a critical.

Job: Mystic (Warlock)
Active Skill: CD 6 - Roots of Gaia - 140% Area Attack (3x3) based on ATK and roots enemies for 2 turns
Aura: 30% chance to counter attacks in everyone in aura with 50% of hero MAG as poison damage.

Job: Hunter (Gunslinger)
Active Skill: CD 6 - Rain of Arrows - Shoots 5 arrows with 80% ATK each to random tiles on enemy map
Aura: Everyone in Aura have 30% chance to stun when attacking.

Job: Guardian (BloodKnight)
Active Skill: CD 5 - Blood Leech - 2 turns 100% Damage based DEF to one enemy and Heals for 100% of damage dealt (drains for the two turns).  Shields Hero reducing damage by 30% and Taunts Enemy
Aura: 75% Chance to Heal Everyone in Aura by 80% of hero ATK when attacking
 
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Satsuki
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Re: [Forum Event] Win 100 gems by suggesting new skills!

Wed Dec 21, 2016 11:17 am

Good Day to all Valiants!

Thank you to everyone for the overwhelming replies and there are too many good ideas to choose from!
We are so excited to see your enthusiasm and the awesome Skills for each Classes ! 

The team will need time to go through them and we are looking through them and we are definitely looking into giving more contestants for the reward!
Once again, Thank you for supporting Valiant Force!