I 2nd this, won't want guildies to need to hold runs just to be able to take part in both phase 1 and 2.I'm sure i'm not the first one saying/thinking this, but i'll be the first one to post on a feedback for the supposed changes for Raid Beta 2.0. Most of the changes can't be said until implemented but the following seriously needs to be looked at before it goes live.
Having the rewards automatically sent to us is cool and good. Having contribution rewards for phase 1 is Fine and an improvement BUT Please make sure that the Phase 1 rewards are sent to Phase 2 attackers as well. If this contribution rewards are only sent to the people who fought the boss in phase 1, this will create a guild management / administration NIGHTMARE where people either are forced to use their keys as soon as possible to get the phase 1 rewards or early attackers in the guild will be forced to HOLD off their subsequent attacks just to allow other members of the guild to get the phase 1 rewards.Guild Raid Dungeons Beta 2.0
Contribution Rewards
Raids 2.0 will feature new contribution rewards for players who have helped bring a boss to phase 2 and will also simplify the raid rewards collection process.
• A raid boss phase indicator will be displayed in battle (phase 1 = HP > 50%, phase 2 = HP < 50%)
• Contribution rewards will be sent to members who contributed in fighting the boss once a guild clears raid boss phase 1
• All raid dungeon rewards will be sent directly to player’s inbox and will no longer need to be collected in the raid treasure tab
This will definitely complicate and/or further divide guilds if your Raid Beta 1.0/1.1 hasn't done enough harm yet.
Just wanted to add that the above proposed change directly contradicts your next goal to simply things for guild management.
Please don't make it any worse than it is now.Guild Raid Dungeons Beta 2.0
Guild-related Improvements
To encourage teamwork among guild members and simplify things for guild management,
I 3rd this . Some member could wake up and phase 1 is already over.
I hope it just means if the boss is not killed but boss HP is < 50%, a milestone reward would be sent to all members who did damage after raid reset.
If for every boss, certain reward is only sent to people who do damage within the phase..we would have members waking up at 4am to make sure they get their share of loot (at least for the first boss).