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Mikan
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[Suggestion] Improving the access to the 6 Valiants

Thu Jan 19, 2017 7:46 pm

I've heard stories about people getting 6 Kieras straight which is the ultimate salt at the moment given how weak Mystics are currently, there are newbies getting 3 Darrions straight making them rage quit due to lack of DPS, people not getting at least 1 Kane to complete their trigger teams or not getting a Lucille giving them horrible performance on the latest event (Mr. Snowman Showdown) etc.

RNG can be really a pain. Thus I'm here to suggest that the 28th Login Reward should be changed to a 3* Valiant Selector. A 3* Valiant Selector is literally what it says, it lets player choose a 3* Valiant out of the 6 Valiants. Meanwhile, the Valiant Ticket from Arena can still remain the same, no needed changes.

This would make players feel alot more rewarded for staying active and loyal to the game instead of getting pissed off by RNG after waiting for 28 painful days just to get another Kiera salt.
 
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Kynako
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Re: [Suggestion] Improving the access to the 6 Valiants

Thu Jan 19, 2017 9:37 pm

Even tho I like the idea, I have to disagree because it will be too easy to gain every valiant if that's the case.

In my opinion, they should fix their RNG ratings instead because Valiant Force is the only gacha game that I've ever played that has a really bad and unforgiving RNG rating.
Heck, I'm a free2play player since I've started playing Gacha games, but all other Gacha games tempted me to pay some moolah because I know I have a chance to get the event card or limited event card. 

That's what Valiant Force is lacking. Even if their game is just new, even if their game has potential, they will lose loyal  customers due to bad RNG ratings.
Don't get me wrong. I love this game, but it's disheartening when you can't feel rewarded. 

Heck, other games has 100% guarantee of getting 4* or SR cards when they roll a 10x during any event Their Cash to In-game-cash is even cheaper than Valiant Force.

Sorry if I ranted a bit, but the devs should seriously consider checking other gacha games and learn from it because their current ways are giving them some bad impressions. 
 
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davidkim
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Re: [Suggestion] Improving the access to the 6 Valiants

Thu Jan 19, 2017 9:52 pm

Even tho I like the idea, I have to disagree because it will be too easy to gain every valiant if that's the case.

In my opinion, they should fix their RNG ratings instead because Valiant Force is the only gacha game that I've ever played that has a really bad and unforgiving RNG rating.
Heck, I'm a free2play player since I've started playing Gacha games, but all other Gacha games tempted me to pay some moolah because I know I have a chance to get the event card or limited event card. 

That's what Valiant Force is lacking. Even if their game is just new, even if their game has potential, they will lose loyal  customers due to bad RNG ratings.
Don't get me wrong. I love this game, but it's disheartening when you can't feel rewarded. 

Heck, other games has 100% guarantee of getting 4* or SR cards when they roll a 10x during any event Their Cash to In-game-cash is even cheaper than Valiant Force.

Sorry if I ranted a bit, but the devs should seriously consider checking other gacha games and learn from it because their current ways are giving them some bad impressions. 
I agree. Though I will really love to select my valiant. But it's the random that makes you think what you need to do.
But the RNG is really bad and in the inital stage, before the change came, I really tempted to put money for more great pull, esp I got lucille from pull. But before I went to put money, I starting to see that the pulls are getting really bad, then I stopped.
Let's hope the next change shows something else.
 
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Mikan
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Re: [Suggestion] Improving the access to the 6 Valiants

Thu Jan 19, 2017 10:04 pm

Even tho I like the idea, I have to disagree because it will be too easy to gain every valiant if that's the case.

In my opinion, they should fix their RNG ratings instead because Valiant Force is the only gacha game that I've ever played that has a really bad and unforgiving RNG rating.
Heck, I'm a free2play player since I've started playing Gacha games, but all other Gacha games tempted me to pay some moolah because I know I have a chance to get the event card or limited event card. 

That's what Valiant Force is lacking. Even if their game is just new, even if their game has potential, they will lose loyal  customers due to bad RNG ratings.
Don't get me wrong. I love this game, but it's disheartening when you can't feel rewarded. 

Heck, other games has 100% guarantee of getting 4* or SR cards when they roll a 10x during any event Their Cash to In-game-cash is even cheaper than Valiant Force.

Sorry if I ranted a bit, but the devs should seriously consider checking other gacha games and learn from it because their current ways are giving them some bad impressions. 
Feel free to disagree but I think it's better to give an opinion w/o bias.

Anyways, I don't think it's fine for some players to keep getting sh*tted on by RNG. Everyone actively played and logged in for straight 28 days for that ticket, why does other have to be so lucky while others should just suck it up if they got bad pull or rage quit? I personally do not have a problem with the valiants I've gotten so far but I just can't help feel bad for those friends or other people who are on the verge of quitting due to bad luck.

Seven Knights has a Seven Knights Selector as a login reward once a month. It is also a very successful game with hundred of thousand active players, I'm not even kidding or exaggerating. But 7K is a different game? True, it is another mobile game BUT it is successful which is why VF has been trying to get inspiration from that game for their game content. There is no harm on a special unit selector especially if its as scarce as being given only once a month "guaranteed".
 
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Kynako
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Re: [Suggestion] Improving the access to the 6 Valiants

Thu Jan 19, 2017 10:40 pm

Even tho I like the idea, I have to disagree because it will be too easy to gain every valiant if that's the case.

In my opinion, they should fix their RNG ratings instead because Valiant Force is the only gacha game that I've ever played that has a really bad and unforgiving RNG rating.
Heck, I'm a free2play player since I've started playing Gacha games, but all other Gacha games tempted me to pay some moolah because I know I have a chance to get the event card or limited event card. 

That's what Valiant Force is lacking. Even if their game is just new, even if their game has potential, they will lose loyal  customers due to bad RNG ratings.
Don't get me wrong. I love this game, but it's disheartening when you can't feel rewarded. 

Heck, other games has 100% guarantee of getting 4* or SR cards when they roll a 10x during any event Their Cash to In-game-cash is even cheaper than Valiant Force.

Sorry if I ranted a bit, but the devs should seriously consider checking other gacha games and learn from it because their current ways are giving them some bad impressions. 
Feel free to disagree but I think it's better to give an opinion w/o bias.

Anyways, I don't think it's fine for some players to keep getting sh*tted on by RNG. Everyone actively played and logged in for straight 28 days for that ticket, why does other have to be so lucky while others should just suck it up if they got bad pull or rage quit? I personally do not have a problem with the valiants I've gotten so far but I just can't help feel bad for those friends or other people who are on the verge of quitting due to bad luck.

Seven Knights has a Seven Knights Selector as a login reward once a month. It is also a very successful game with hundred of thousand active players, I'm not even kidding or exaggerating. But 7K is a different game? True, it is another mobile game BUT it is successful which is why VF has been trying to get inspiration from that game for their game content. There is no harm on a special unit selector especially if its as scarce as being given only once a month "guaranteed".
Considering what you just said, I'd +1 this then.
 
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Haro
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Re: [Suggestion] Improving the access to the 6 Valiants

Fri Jan 20, 2017 9:54 am

+1 for this.. RNG screws me everytime...
 
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Enixus
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Re: [Suggestion] Improving the access to the 6 Valiants

Fri Jan 20, 2017 10:53 am

You've made it perfectly clear that some valiants are simply inferior to the others and the last thing VF wants is everyone picking what is deemed to be the "meta" picks while leaving the rest out in the cold. Unlike 7K where most 7K have some niche uses, certain valiant classes could turn out to be completely useless. Kiera has completely fallen out of favor, Darrion replaced by Faye who provides more utility and Freya/Lucille outshined by high leveled Vincent/Luthor/Theresa. It wasn't until a long time later that 7 knights were available in selectors, and we are far away from that.


We would all love to be able to pick our valiants but think it through from the perspective of the developers; it's just not going to happen any time soon.
 
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Mikan
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Re: [Suggestion] Improving the access to the 6 Valiants

Fri Jan 20, 2017 11:00 am

You've made it perfectly clear that some valiants are simply inferior to the others and the last thing VF wants is everyone picking what is deemed to be the "meta" picks while leaving the rest out in the cold. Unlike 7K where most 7K have some niche uses, certain valiant classes could turn out to be completely useless. Kiera has completely fallen out of favor, Darrion replaced by Faye who provides more utility and Freya/Lucille outshined by high leveled Vincent/Luthor/Theresa. It wasn't until a long time later that 7 knights were available in selectors, and we are far away from that.


We would all love to be able to pick our valiants but think it through from the perspective of the developers; it's just not going to happen any time soon.
As much as I would want to think on dev's POV, they need to consider their customers more. The hype for this game has already went away. Some players stayed, some endured, most already quit with the bad pulls and boring events. Again, sure, developers really need to fix alot of things in the game but they surely need to do some easy way to keep their playerbase intact or steadily growing.
 
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Enixus
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Re: [Suggestion] Improving the access to the 6 Valiants

Fri Jan 20, 2017 11:24 am

You've made it perfectly clear that some valiants are simply inferior to the others and the last thing VF wants is everyone picking what is deemed to be the "meta" picks while leaving the rest out in the cold. Unlike 7K where most 7K have some niche uses, certain valiant classes could turn out to be completely useless. Kiera has completely fallen out of favor, Darrion replaced by Faye who provides more utility and Freya/Lucille outshined by high leveled Vincent/Luthor/Theresa. It wasn't until a long time later that 7 knights were available in selectors, and we are far away from that.


We would all love to be able to pick our valiants but think it through from the perspective of the developers; it's just not going to happen any time soon.
As much as I would want to think on dev's POV, they need to consider their customers more. The hype for this game has already went away. Some players stayed, some endured, most already quit with the bad pulls and boring events. Again, sure, developers really need to fix alot of things in the game but they surely need to do some easy way to keep their playerbase intact or steadily growing.
OR provide platforms to different classes to truly shine. As of now, everyone is primarily concerned with the PVP aspect of this game because the other game modes simply aren't rewarding enough and hence, PVP-oriented valiants are in favor. For example, certain gears could be grinded through modes that heavily favor those out-of-favor valiants, something featured in 7K. Hence, no one would feel bad waiting for a month to get a "useless" valiant and be like, "Oh well, I guess I could always use more xxx."
 
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KiteVII
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Re: [Suggestion] Improving the access to the 6 Valiants

Fri Jan 20, 2017 11:56 am

I agree, they need to make content that makes use of other hero. And how about hero/valiant selector every 3 months or so. Long enough to make it so meta won't be abundant and variety is still there and short time enough to keep people waiting for it.

In between we can have a random valiant ticket.