Failing on upgrading gears really hurts especially when it costs 30k gold or above. So devs, if you're reading this, it would be nice if you will do something about this? Like getting half of the gold costs back when fail occurs

oh yea? Using ten 5* hammers on a +12 5* gear, 8 fails and the gear still on +14. I don't know what to say.This is where the 'Hammers' come into play.
And each upgrade cost like 30k gold, 50k in *6..oh yea? Using ten 5* hammers on a +12 5* gear, 8 fails and the gear still on +14. I don't know what to say.This is where the 'Hammers' come into play.
RNG - Random Number Generatoroh yea? Using ten 5* hammers on a +12 5* gear, 8 fails and the gear still on +14. I don't know what to say.
no, I didn't mean reducing the price. What I mean is "if" fail occurs when you upgrade a gear which costs (for example) 30k gold, you'll get 15k gold will back.im fine with the current price... because if they lower it down then stat hunting would be so easy.....if they change the price or applied a reimburse, imagine the amount of people having enough resources to make cancer archer team.....
arigatou gozaimasu, SherurockuRNG - Random Number Generatoroh yea? Using ten 5* hammers on a +12 5* gear, 8 fails and the gear still on +14. I don't know what to say.
almost the same thing, to reduce cost overall, which is... bad.no, I didn't mean reducing the price. What I mean is "if" fail occurs when you upgrade a gear which costs (for example) 30k gold, you'll get 15k gold will back.im fine with the current price... because if they lower it down then stat hunting would be so easy.....if they change the price or applied a reimburse, imagine the amount of people having enough resources to make cancer archer team.....