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Suggestion: Include an equipment reset feature

Posted: Mon Nov 14, 2016 7:36 pm
by Yuber
I've noticed that the stat bonuses of fully upgraded equipment (+15) have huge variations, both the type and the amount. This can have considerable impact because usefulness of each stat differ from hero to hero. Also, 5+ star equipment in this game are hard to come by, so its a bit disheartening to see them have not so desirable bonus stats when fully upgraded.

My suggestion is to include a feature in-game to allow us to reset an equipment back to +0. I don't know yet how much it should cost so that it would be fair to everyone, but since you already spend a lot of gold just to raise your equipment to +15, I feel it shouldn't be that costly.

Another suggestion that I have is to allow us to "decline" an upgrade at every +3 intervals (since we get extra bonuses every upgrade of +3). So for example, If I upgrade a main hand weapon from +5 to +6, but I am not satisfied with the bonus, then I have the option to redo the upgrade to +6.

Re: Suggestion: Include an equipment reset feature

Posted: Mon Nov 14, 2016 7:42 pm
by MoonEdge
I like your second point, but the reset from +15 to +0... well, honestly, the new equipment *enhance feature actually solves this... I think...

Re: Suggestion: Include an equipment reset feature

Posted: Tue Nov 15, 2016 11:21 am
by Yuber
I like your second point, but the reset from +15 to +0... well, honestly, the new equipment *enhance feature actually solves this... I think...
If you are referring to the feature that allows us to upgrade the rarity level of equipment, then I don't think it solves the problem my suggestion is trying to address. You could still end up with an equipment with bad overall bonuses after upgrading the rarity level and upgrading to +15. Think of it as analogous to hero faith reroll, but for equipment. Faith greatly affects the stats of a hero, the same way bonuses from upgrades (specially the additional upgrades every 3 levels) greatly effects the overall stats a weapon.

Re: Suggestion: Include an equipment reset feature

Posted: Sat Nov 19, 2016 8:54 am
by Jaeger
I'm pretty sure that upgrading stats are limited by the faith itself ( If upgrade Defense you will only get Def,HP and Mag ).
The problem is weapon gained RANDOM bonus stat from upgrading, even same weapon with same faith can provide slightly different stat.
How faith reroll going to work with these bonus stats?

Re: Suggestion: Include an equipment reset feature

Posted: Sat Nov 19, 2016 10:00 am
by MoonEdge
I'm pretty sure that upgrading stats are limited by the faith itself ( If upgrade Defense you will only get Def,HP and Mag ).
The problem is weapon gained RANDOM bonus stat from upgrading, even same weapon with same faith can provide slightly different stat.
How faith reroll going to work with these bonus stats?
Ok, I took this from this guide
Please do read it, because you might learn information you did not previously.
Why are my weapons stats different?
The game is, to put it in a nice way, nicely customisable, there are a few different titles that give different stats for the same equipment, so here's the list:
 
"Equipment name" of Might
- The equipment will normally have a bonus that boost the atk stat and/or crit stat.

"Equipment name" of Defence
- HP/ Def

"Equipment name" of Wizardry
- As the name implies, the equipment will often have bonuses for the Mag stat and weirdly the atk stat.

"Equipment name" of Zodiac
- Seems to be the all rounder, it can have bonuses for everything(?). (Credits to alvinherexD and tackey)

"Equipment name" of Trinity
- It boost attack and defence. (Credits to tackey!)

Re: Suggestion: Include an equipment reset feature

Posted: Sat Nov 19, 2016 10:13 am
by Jaeger
I'm pretty sure that upgrading stats are limited by the faith itself ( If upgrade Defense you will only get Def,HP and Mag ).
The problem is weapon gained RANDOM bonus stat from upgrading, even same weapon with same faith can provide slightly different stat.
How faith reroll going to work with these bonus stats?
Ok, I took this from this guide
Please do read it, because you might learn information you did not previously.
Why are my weapons stats different?
The game is, to put it in a nice way, nicely customisable, there are a few different titles that give different stats for the same equipment, so here's the list:
 
"Equipment name" of Might
- The equipment will normally have a bonus that boost the atk stat and/or crit stat.

"Equipment name" of Defence
- HP/ Def

"Equipment name" of Wizardry
- As the name implies, the equipment will often have bonuses for the Mag stat and weirdly the atk stat.

"Equipment name" of Zodiac
- Seems to be the all rounder, it can have bonuses for everything(?). (Credits to alvinherexD and tackey)

"Equipment name" of Trinity
- It boost attack and defence. (Credits to tackey!)
Thank for the info, and this is exactly what I try to say. What if you can re-roll from Trinity to Defense, how bonus stat going to be changed?

Re: Suggestion: Include an equipment reset feature

Posted: Sat Nov 19, 2016 4:09 pm
by MoonEdge
I'm pretty sure that upgrading stats are limited by the faith itself ( If upgrade Defense you will only get Def,HP and Mag ).
The problem is weapon gained RANDOM bonus stat from upgrading, even same weapon with same faith can provide slightly different stat.
How faith reroll going to work with these bonus stats?
Ok, I took this from this guide
Please do read it, because you might learn information you did not previously.
Why are my weapons stats different?
The game is, to put it in a nice way, nicely customisable, there are a few different titles that give different stats for the same equipment, so here's the list:
 
"Equipment name" of Might
- The equipment will normally have a bonus that boost the atk stat and/or crit stat.

"Equipment name" of Defence
- HP/ Def

"Equipment name" of Wizardry
- As the name implies, the equipment will often have bonuses for the Mag stat and weirdly the atk stat.

"Equipment name" of Zodiac
- Seems to be the all rounder, it can have bonuses for everything(?). (Credits to alvinherexD and tackey)

"Equipment name" of Trinity
- It boost attack and defence. (Credits to tackey!)
Thank for the info, and this is exactly what I try to say. What if you can re-roll from Trinity to Defense, how bonus stat going to be changed?
You can't re-roll Trinity to Defence for now. Also, do note that the suggested 're-roll' is kinda like 'reset' than a 're-roll'